AI Insights · Timothy · July 2022
Top 5 Sandbox-like Games in Romania Q2 2022: Performance Insights
Discover the performance trends of the top 5 sandbox-like games in Romania during Q2 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top 5 sandbox-like games on a unified platform in Romania demonstrated varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at each game's metrics, based on data from Sensor Tower.
Roblox experienced a notable increase in weekly revenue, peaking at approximately $67.8K in late April before a gradual decline, ending June with around $59.4K. Weekly downloads saw a significant rise in late April, reaching around 24.1K, followed by a dip and a resurgence to approximately 17.7K by the end of June. Weekly active users remained strong, starting at 895K in late March and climbing to nearly 980K by the end of the quarter.
Minecraft maintained a steady weekly revenue, with minor fluctuations, peaking at around $5.6K in mid-April and ending the quarter at about $4.3K. Weekly downloads were consistent, averaging around 580 downloads per week. Active users showed a slight increase over the period, starting at 53.8K in late March and reaching 56.2K by the end of June.
IMVU: 3D Avatar Creator & Chat showed a modest increase in weekly revenue, peaking at $604 in early May and fluctuating around $500 towards the end of June. Weekly downloads saw a peak of approximately 1.3K in mid-April, followed by a decline and stabilization around 800 downloads per week by the end of June. Active users remained relatively stable, starting at 12K in late March and ending the quarter at around 10.5K.
PK XD: Fun, friends & games had a varied performance, with weekly revenue peaking at $491 in late March and gradually declining to around $232 by the end of June. Downloads saw a sharp decline from a peak of approximately 34.6K in late March to about 2.4K by the end of June. Active users followed a similar trend, starting at 92.4K in late March and decreasing to around 46.3K by the end of the quarter.
ZEPETO: Avatar, Connect & Live showed a steady weekly revenue, peaking at $269 in mid-June and ending the quarter at around $261. Downloads peaked at approximately 29.4K in mid-May, followed by a decline, stabilizing around 7K by the end of June. Active users saw significant growth, peaking at 51.9K in late May and ending the quarter at around 32.9K.
For more detailed insights and data, visit Sensor Tower.